Author: Alexander on 18-11-2016, 19:04
Game Environment Modeling Fundamentals

Duration 4h 53m Project Files Included MP4
Game Environment Modeling Fundamentals
Info:
Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you'll start with creating a black out of a dungeon scene.


Next, you'll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally, you'll take it in to Marmoset Toolbag and create a final render of the scene. By the end this course, you'll know how to layout and model your own game environment. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.

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